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Configuration

  • fullFunctionality - Either use script as handler or fully functioning.
  • consolePrinting - Either print server console with information on whats happening.
  • updateTimer - The time between each server sync.
  • cleanupTimer - The time between database cleanups.
  • lockpickEnabled - Determines whether lockpicks are functional for carlocks.
  • lockpickLevels - Changes the difficulty of lockpicking, refers to ox_lib@client@skillcheck
  • usingTarget - Determines whether a target system is in place and needs to be used.
  • targetFramework - Has 2 options: ox and qtarget.

Lock Settings

  • dbTableLocks - Change the name if you changes the database table name for the locks.
  • lockRadius - Within the unit specified it checks if there is any vehicle the player has access to and changes lock of it.

Keys Settings

  • dbTableKeys - Change the name if you changes the database table name for the locks.
  • enableKeys - Determines wheter keys are functional.
  • wipeKeysOnStartup - Determines whether all keys should be removed on script start.
  • useKeyAsItem - Determines whether the keys need to be an item, only ox_inventory is supported.

Language Settings

  • language - Change the code here that determines which language setting to use in langSettings.